v0.6 - Progression Part 1 Update is out!
Hello everyone!
We are continually developing the game as promised,
and will be releasing big update batches from now on to optimize our
development (unless it is a smaller hotfix). The first big batch –
“Progression Part 1” is out today :)
So, what does the latest update bring to the game?
- NEW: Introducing the first urbanistic advancements
for housing! When there's a lack of space, build towards the sky!
- NEW: Added a new tier of “unlimited” upgrades
to Mining Plans, Factories and War Factories. Keep your production on
par with your expansion efforts! Works with different Buy Amounts!
- NEW: The cost of colonies will now scale
- NEW: Option to cancel colonizations in progress
- CHANGE: Other late-game progression and balancing
improvements (added different unlock conditions for formation slots,
house costs adjusted, faster gain of research points...)
- CHANGE: Increased building research production
boosts from 5% to 25% per level
- CHANGE: Changed research upgrades to be hidden
until their predecessor unlocked, to add some exploration as well as
simplify the research tree for new users
- BUGFIXES: Resolved various bugs (issues with
canceling/modifying queue, queue canceling/demolishing not properly
refunding, bugged map offset when clicking on a region...)
- Several display issues, and mini improvements done
(Updated various translations, Added estimate of new citizens gained
per day...)
You can find full patch notes in-game Settings →
Patch notes.
*We have slightly raised the full version price
with this update, as there's been a ton of content and polish added
already. The price will be raised a bit more as we add another few
huge updates to the game in the following months, so if you'd like to
get the best price for the full version on Steam before we raise it
again, you might want to buy it now→ you will get all planned
future updates on it for free :)
Steam link: https://store.steampowered.com/app/1351500/Simpocalypse/
*BTW: If you haven't checked
yet, feel free to check out our development roadmap for
SimPocalypse, to which we are fully committing, and working on our
goals to deliver the best possible version of the game. There is a
LOT we have planned until the end of Q1 2021, so be prepared!
Hope
you find the update interesting, we're now focusing further on the
next, even bigger, updates to come! 😉
Roadmap link: https://www.simpocalypse.com/roadmap
-SimPocalypse Team
Files
SimPocalypse
Simpocalypse is a post-apocalyptic civilization simulator, where you manage your settlement to become a global empire!
Status | Released |
Author | GamexStudio |
Genre | Simulation, Strategy, Survival |
Tags | 4X, Automation, City Builder, Clicker, Idle, Management, Post-apocalyptic |
Languages | German, English, Spanish; Castilian, French, Italian, Korean, Dutch, Polish, Portuguese (Portugal), Chinese (Simplified) |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- Version 1.0 RELEASED!!May 11, 2021
- Update: New World Order - v0.9 just released!Apr 27, 2021
- Nuclear Update v0.8 is out!Mar 23, 2021
- Small updates/bugfixes: v0.7.0.1Mar 02, 2021
- Our biggest update to date - Combat Rework is out! v0.7.0.0Feb 25, 2021
- v0.5.0.10 + Game Roadmap!Jan 06, 2021
- Update v 0.5.0.7 - tons of bugfixes, improvements, balancingDec 23, 2020
- Simpocalypse full version is now available!Dec 15, 2020
- Update v0.4.9.8 - Balancing changesDec 11, 2020
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